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Canva vs Rive

Both are design tools. Here is what separates them.

CanvaRive
CategoryDesignDesign
Pricing modelfreemiumfreemium
Price fromFreemiumFreemium
Upvotes913
What it doesTemplates for everything, for people who do not design for a living.Interactive animations with a state machine, shipped as a real runtime.

What Canva is

Canva is a browser-based design editor, and its developer documentation sets out two distinct ways to work with it in code: apps that run inside the Canva editor, and the Connect API, which drives Canva from another system. A Canva app is a plugin built with standard web technologies such as JavaScript, rendered inside an iframe in the editor's object panel. Three pieces make one up: the Apps SDK, the App UI Kit and the Fetch API for calls out to a backend. A finished app is either distributed publicly through the Apps Marketplace or shared privately with team members only. Local development uses the Canva CLI, installed from an npm package published by Canva, and expects Node.js v24 and npm v11, with the development server running on port 8080. The Connect API works the other way round, letting an external application create and retrieve work in a Canva account. It authenticates with OAuth 2.0 using the authorisation code flow plus PKCE with SHA-256, and Canva publishes the OpenAPI specification on its developer site. An integration is either public, which means passing a Canva review, or private, which is restricted to Canva Enterprise customers. Through the API, a design can be created from four presets (doc, email, presentation and whiteboard) or at custom dimensions between 40 and 8000 pixels on each side, with a total area no greater than 25,000,000 square pixels. Assets can be uploaded: images up to 50 MB as JPEG, PNG, HEIC, single-frame GIF, TIFF or single-frame WEBP, and video up to 500 MB as M4V, MKV, MP4, MPEG, QuickTime or WebM. Autofill populates image, text, chart and sheet fields in a design, which is the mechanism behind generating many designs from one data source, though the acting user must belong to a Canva Enterprise organisation. Brand templates can be listed 25 at a time by default and 100 at most per request, and require a Canva Pro, Canva Teams or Canva Enterprise plan. Exports are produced as JPG, PNG, GIF, PPTX, MP4, PDF, an HTML bundle or standalone HTML. MP4 is available at 480p, 720p, 1080p and 4K in horizontal or vertical orientation, PDFs at A4, A3, letter or legal, and JPG, PNG and GIF images between 40 and 25,000 pixels. Plan level reaches into the API here: Pro export quality, lossy PNG compression and transparent PNG backgrounds all need a Canva Pro level plan, and on the free plan a fixed-dimension design cannot be upscaled on export by more than 1.125 times. Rate limits are counted per user of an integration: 20 design creations per minute, 30 asset uploads, 60 autofills and 100 brand template listings. Exports are governed more tightly, at 750 per five minute window and 5,000 per 24 hours for the integration, and 500 per 24 hours for any single user.

What Rive is

Rive is a design tool for interactive animation that combines a vector editor, a timeline animator and an interactivity layer in one application. The file built in the editor is the file that ships in the app. Graphics are drawn by a GPU accelerated vector rendering engine, and the average Rive file is about 43 KB. The State Machine links animations with conditional transitions, so a graphic reacts to user input, screen size, scroll position and application state. Data Binding connects text, colours, layouts and other properties to live application data at runtime, and Events let a Rive graphic notify the host application when a meaningful state change occurs. Text can be replaced at runtime and supports any language, while fonts, images and audio can be loaded as dynamic assets rather than embedded in the file. Responsive layouts let a component reflow and resize to fit its container, and scripting in the Luau language covers custom and procedural behaviour. Rive imports SVG vectors, raster images in PNG, JPEG and WebP, and PSD files with their layers preserved. Animation covers skeletal rigs with bones, inverse kinematics and constraints, plus mesh deformation with vertex weighting. A cloud renderer outputs video, GIF and PNG sequences. Runtimes are published for Web, React, React Native, Flutter, Apple, Android, Unity, Unreal, C++, Defold, Framer, Webflow and Wix Studio, all open source under the MIT licence. The Free plan costs nothing per seat and allows unlimited personal files but only three collaborative files, one project and one workspace. It caps each imported asset at 10 MB and provides no exports, no revision history and no CDN hosting. Cadet is $9 per seat per month for a maximum of three seats, raises the asset cap to 100 MB and lifts the limits on collaborative files, projects and exports, including .riv files. Voyager is $32 per seat per month for up to 25 seats and adds libraries, hosted embed URLs and unlimited revision history. Enterprise is $120 per seat per month and adds unlimited subteam workspaces, custom S3 bucket storage, SSO and SOC 2 Type II. Paid plans can be billed monthly or yearly.

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